Empty Sea provides sound design for République

Posted by:

republiqueWe’re happy to announce that we have been hard at work on sound design for République! It’s been a pleasure and an honor to work with Ryan Payton and the insanely talented folks at Camouflaj! For the past month, we’ve been busy designing in-game environments, Foley, and sound effects as well as providing complete audio post for cinematics and a trailer for the Kickstarter funded iOS title. We’re proud to be a part of such an ambitious project and are excited to be responsible for bringing a more immersive sonic experience to mobile platforms! République is a game that we’ve been anticipating playing for a long time. Being a part of the project has been a blast!

  Related Posts